Guilded Age

Evil is screwed.

A legendary musical warrior, a thief wanted in five city-states, a mystic marksman with the dead on his side, a brilliant wood elf scientist, an unstoppable force/immovable object and the most professional berserker on the battlefield come together for high adventure and their daily bread. They are all that can save Arkerra from a catastrophic world war.

But the stakes may be higher than that.

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